Pinky demon now uses original pain and hunting sounds from PC version - ULTRA_LASER, ddave PSSFX-PINKYFIX.wad (1.83Mb) - Modified version of PlayStation sound effects WAD. Sbrightmaps.zip (1,118k) - Adds glowing textures to to walls and monster eyes - Z86 PSXLight.wad (3.19k) - Gives certain walls a preset color value to make the game appear more like the PSX version - Quantum Dranger SmoothDoomSilentCasings.pk3 (4.44k) - Makes Smooth Doom's bullet case impact sounds silent (must be loaded after Smooth Doom) - Gifty, ddaveĭ64CROSSHAIRS.PK3 (2.02k) - Doom 64 crosshair, 3 variants included - ddave SmoothDoomFaithfulLiquidSFX (80.9k) - Replaces Smooth Doom's high quality water impact sounds with more authentic ones from Heretic (must be loaded after Smooth Doom) - Gifty, ddave SmoothDoomFaithfulCasings.pk3 (156.63k) - Replaces Smooth Doom's high quality bullet case impact sounds with more authentic lower quality ones from Shadow Warrior (must be loaded after Smooth Doom) - Gifty, ddave SmoothTextures.pk3 (571.81k) - Adds more frames to liquid surfaces to make their animations appear less jerky (must be loaded after Smooth Doom) - Gifty Adds more frames to various assets to make their animations appear less jerky - Gifty Scroll down to, below this, type "Path=$PROGDIR/modname.modfiletype" without quotations.Ĥ. Run GZDoom.exe at least once and then close it. Extract GZDoom to a new folder (name it whatever you want) and drop your doom2.wad in there.Ģ.
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